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Posts Tagged ‘“Resource Curse”’

Fluctuating Incomes and Cool Graphs

07/03/2011 2 comments

So this post is going to be a better explanation and answering of the questions posed in “Spreading Vs. Clumping” (part1 and part 2). I asked a lot of questions in these, and even I wasn’t satisfied with the answers that I gave. I think it’s time to attack the beast, with a little help from Paul Gebel. Here’s the story:

When I began my look into Settlers of Catan through my math-lenses, I tweeted about it. Paul somehow found it, and has been a great encouragement since then. The other day, he tweeted something about the “resource curse”, which sounded extremely Catanish. Upon reading it, I found that it was exactly relating to how I wanted to describe fluctuating income.

So, that brings us here. I’m going to follow the format I did last time with introducing my analysis with one of my tweets:

So, there’s a couple of jobs to do. First, the definition of “resource curse” needs to be applied to a Catan setting. Then, sine curves need to be used to help model incomes in Catan. Let’s start with “resource curse”. Read more…

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